Sprite Set Design
A cohesive character and object set for your arcade title
Palette definition, character sprites, objects, and tidy file delivery — shaped around your game's style from the start.
Pixel Art · Arcade Games · Honest Craft
Pixelpaw helps indie developers bring arcade ideas to life — from tidy sprite sets to playable builds, handled with care at every step.
Why Pixelpaw
Good pixel art takes time. We don't rush palettes or cut corners on sprite edges. Whether you need a focused set of characters or a polished, playable prototype, the work gets the attention it deserves.
Every sprite shares a palette. Every tile speaks the same visual language. Consistency isn't an afterthought — it's the starting point.
We define what fits in the project and stick to it. No scope creep, no vague deliverables — just a clear set of files you can actually use.
Files arrive organized and well-named. Adding new sprites or mechanics later is something you can do yourself, or come back to us for.
What you get
Before a single sprite is drawn, we define the color palette together. This keeps every asset visually connected from frame one.
You see progress at each stage and can steer direction early, so nothing feels like a surprise when files land in your inbox.
Sprites are exported in formats your engine expects, named sensibly and grouped logically, ready to drop in without reshuffling.
We give realistic estimates upfront and let you know early if anything shifts. No last-minute rushes, no stressed deliveries.
Process
Four steps, each one building on the last. No guesswork about where things stand.
STEP 01
You share your idea and we ask questions until the scope is clear and honest for both sides.
STEP 02
We agree on colors first, then share early drafts for your feedback before going further.
STEP 03
Revisions happen in rounds, guided by your notes, until the work feels right.
STEP 04
Clean files, organized folders, and a quick handover note so you can hit the ground running.
By the numbers
60+
Projects shipped
4 yrs
In practice
12
Engines supported
100%
Remote-friendly
We've worked with solo devs building their first game and small teams refining an existing title. The project size changes; the care we put in doesn't.
Services
Each service is shaped around a specific need — pick the one that fits, or reach out if you're not sure.
Sprite Set Design
Palette definition, character sprites, objects, and tidy file delivery — shaped around your game's style from the start.
Pixel Game Build
Mechanic implementation, sprite integration, and a working build you can test and extend — scope kept honest throughout.
Palette & Polish Pass
Palette review, edge cleanup guidance, and on-screen text styling — respectful of your existing art direction.
Ready when you are
Share a rough idea, a half-finished project, or just a question. We'll respond promptly and figure out together whether we're a good fit.
Send a messageContact
No obligation, no pressure. Just tell us a bit about what you're working on and we'll take it from there.
Business
Pixelpaw
info@goldenhourbeachclub.com
Website
goldenhourbeachclub.com