Pixelpaw
Pixel sprite art for arcade games

Sprite Set Design · $270 USD

Your game's characters,
finally speaking the same language.

A focused pixel art service that shapes a small, cohesive sprite set around your game's personality — palette first, delivered clean.

What this delivers

A set that looks like it was made for your game.

When every sprite shares the same palette and follows the same visual rules, your game feels like a crafted whole — not a collection of assets gathered from different places.

That sense of cohesion is something players feel even when they can't name it. It's what makes a small indie title look like it was made with intention.

Visual unity

Every character, object, and tile speaks the same visual language.

Defined palette

Colors chosen with care — consistent across every frame.

Tidy delivery

Organized files, sensibly named, ready for your engine.

Extendable later

The system scales — adding new sprites later fits naturally.

The familiar struggle

You have an idea. Getting it onto a screen is the hard part.

Mixed visual styles

Assets from different sources rarely look like they belong together. The palette clash is subtle at first, then hard to unsee.

Too much scope

Trying to produce every sprite at once stretches the work thin. Consistency suffers when there's no clear starting framework.

Unclear starting point

Without a defined palette upfront, small color decisions compound into a muddy visual result that's slow to untangle.

Files that don't fit

Even well-drawn sprites can cause friction when they're poorly named or formatted in a way that doesn't match your workflow.

Our approach

Palette first. Everything else follows.

Before a single sprite is drafted, we sit with your game's tone and agree on a color system. That palette becomes the rulebook for everything drawn after it — characters, objects, tiles, UI elements.

From there, the work moves in visible stages. You see early drafts, give feedback, and we refine until each sprite fits the set naturally. Nothing is finalized in a vacuum.

The scope stays focused on what your game actually needs right now. A small, tight set you can build on later is more valuable than an overwhelming collection that pulls in every direction.

01

Style brief

We talk through your game, its feel, and what the sprites need to convey. Questions until things are clear.

02

Palette agreement

Colors are chosen and confirmed together before drawing starts. This is the foundation everything builds on.

03

Draft & feedback rounds

Early sprites are shared for your input. Rounds of revision happen until the work feels right to you.

04

Clean delivery

Organized files in formats your engine expects, with a handover note covering the naming logic.

What working together looks like

Calm, collaborative, no surprises.

You stay in the loop

Progress is visible at each stage. You'll never be left wondering where things stand or what comes next.

Your style is respected

We're here to serve your game's vision, not replace it. Feedback shapes the work at every round.

Files you can actually use

Delivery includes a short handover note so you know exactly what you received and how to work with it.

Investment

Sprite Set Design

$270 USD · fixed price

One price, one scope, no surprises. We define what's included during the brief call and deliver exactly that — nothing vague, nothing open-ended.

Payment terms and any phased arrangements can be discussed when we talk through your project. Reach out and we'll figure out what fits.

What's included

  • Style & scope brief call

    We learn your game's needs and agree on what the set covers.

  • Custom palette definition

    A deliberate, agreed color system before the first sprite is drawn.

  • Character & object sprites

    A small, cohesive set shaped around your game's specific needs.

  • Revision rounds

    Feedback-guided refinements until the work sits right.

  • Organized file delivery

    Engine-ready formats, named logically, with a handover note.

How we work

A method built around your timeline.

Realistic timelines, stated upfront

We give an honest estimate at the start and flag early if anything shifts. Sprite Set Design projects typically move in two to three weeks depending on set size and revision volume — we'll be specific when we talk.

Progress you can see

Work is shared in stages, not delivered all at once at the end. You can steer direction when it still makes a difference to adjust.

Scope that holds

Once the brief is agreed, the scope is fixed. You know what you're getting, and we deliver exactly that — nothing vague or open to interpretation.

Built to grow with your game

The palette system and file structure we deliver are designed to make adding new sprites later straightforward — whether you work with us again or do it yourself.

Our commitment

We want you to feel good about this.

If something in the deliverables doesn't match what we agreed in the brief, we'll address it. Revision rounds aren't a courtesy — they're part of the process, and we take them seriously.

The first conversation carries no obligation. We'll listen to your project, ask a few questions, and tell you honestly whether this service fits what you need. If it doesn't, we'll say so.

No pressure

first conversation

Revisions

included in scope

Clear scope

agreed before we start

Getting started

A simple path forward.

FIRST

Send a message

Use the contact form and tell us a bit about your game. No brief needed — just a starting point.

SECOND

We talk it through

A short conversation to understand the project and confirm the scope makes sense.

THIRD

Palette first

We define and agree on colors together before drawing begins — the foundation of the whole set.

THEN

Sprites arrive

Refined through feedback rounds and delivered as clean, organized files ready for your game.

Sprite Set Design · $270 USD

Ready to give your game a visual identity?

Drop us a note about your project. No commitment needed — just a conversation about where your game is and where you'd like it to go visually.

Start the conversation

Other services

Explore what else Pixelpaw offers

Pixel Game Build

Bring a small arcade idea to a playable state

Mechanic implementation, sprite integration, and a working build you can test and extend — scope kept honest throughout.

$600 USD See details →

Palette & Polish Pass

Color harmony and detail refinement for existing games

Palette review, edge cleanup guidance, and on-screen text styling — respectful of your existing art direction at every step.

$330 USD See details →